RumbootsArt
Go here for a more in-depth look into how I develop art styles and design characters, props, environments etc.
See more here
When the focus is to make finished and aesthetically pleasing art pieces.
Sculpts, models, rigging and animation. All ready for in-engine use.
Even the most beautiful character is nothing without a world to run around in. These props and environments can tell stories all of their own.